v3.0 Now Available


New version of Unreal X-Editor is now available. Click on “Check For Updates” to download or visit Downloads page.

Changelog:

–Double clicking on UC file will open a new tab instead of showing instance error
–New startup template
–New Gradient background
–New Save All button
–New color schemes
–New logging system for Unreal X-Editor
–Performance Improvement
–Added reverse traversing of class hierarchy
–Added Class Finder
–Added Class Usage Finder
–Added Class Reference Finder
–Added UDK Game Fullscreen option
–Added Show line number
–Added Show folding lines
–Added Autocomplete Editor
–Added UDK Server and Client
–Added Regenerate INI Option for UDK Editor and game
–Added Code Explorer
–Added Launch UDK Editor under compile options
–Improved Autocomplete
–Improved compatibility with Windows 7
–Improved word highlight
–Fixed syntax highlighting in comments
–Package Viewer search has been improved
–Startup Skin setting removed
–Users can now save UDK Game options and Compile options
–A proper error message will be displayed if UDK is running when trying to compile
–Scripts will be automatically saved before compiling
–Close All Tabs now works with single click
–Game log window now shows
–Some Right click menu shortcuts are now customizable

Visit Online Help

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About Satheesh (aka ryanjon2040)

Genuine Unreal Engine user

Posted on October 7, 2012, in Unreal X-Editor and tagged , , , , , , , . Bookmark the permalink. 6 Comments.

  1. Very nice! I really enjoy this editor, great work! Any idea when debugging will be avaliable in-editor?

    Like

  2. As cool as the gradient background is, I don’t really like it. Maybe make it an option?

    Like

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