Monthly Archives: January 2014

Unreal Engine 4 Fully Dynamic Day and Night Demo


Hi everyone,

You might have seen some screenshots of a city i made in UE4 (here and here) a few days ago. It was from my Time of Day demo and here is a video of it. All done using Blueprints only. No C++ used. ๐Ÿ˜€

Running real-time in Unreal Engine 4 Editor.

New Features: Tab Reordering and Function Highlight


Hi everyone,

I added support for Tab Re-Ordering (not undockable) and Dynamic Function Highlight. Dynamic Function Highlighting will highlight any functions and events in your file (and yes color can be customized!). Here is a screenshot:

Notice how events and functions are now colored (Click for larger image).

Notice how events and functions are now colored (Click for larger image).

Fireworks in Unreal Engine 4


I made some firework particles in Unreal Engine 4 and here are the results. The illumination on buildings is done by particle lights! ๐Ÿ™‚

Fireworks in Unreal Engine 4

Fireworks in Unreal Engine 4

Fireworks in Unreal Engine 4

Fireworks in Unreal Engine 4

Fireworks in Unreal Engine 4

City in Unreal Engine 4


Hey there everyone,

Here is a small city level from Unreal Engine 4. No static lighting! ๐Ÿ˜€

City in Unreal Engine 4

City in Unreal Engine 4

City in Unreal Engine 4

City in Unreal Engine 4

City in Unreal Engine 4

City in Unreal Engine 4

City in Unreal Engine 4

City in Unreal Engine 4

City in Unreal Engine 4

City in Unreal Engine 4

City in Unreal Engine 4

City in Unreal Engine 4

City in Unreal Engine 4

City in Unreal Engine 4

Engage The Game BETA Release


Hello Everyone,

Am really happy to announce that our game Engage is now available to you! Visitย www.engagethegame.comย and sign-up. You can then download the game and enjoy!

NOTE: Engage is in early Beta stage so if you encounter any bugs or have any suggestions please do let us know on Engage Forums.

Engage The Game

Engage Hypervision

Engage Nightvision

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