Monthly Archives: June 2016
(Thanks to Josh Markiewicz from Epic Games for the high level explanation of Paragon Servers)
(Thanks to Pádraig from GameSparks for Node.js setup)
So how does it all work?
Read the rest of this entry
Update #3 of my RTS Game in Unreal Engine 4 using C++.
- Added Town Center. This is required before building any other buildings.
- Added initial AI system. Villagers will find and go to the nearest resource and start gathering it.
- Added few other buildings.
- Added farm.