Blog Archives

Unreal X-Reader


I just made a small app that can read Unreal log files. Here is a screenshot:

Download

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[WIP] [Update #2] RTS Game in UE4 using C++


Update #2 video of my RTS Game in Unreal Engine 4 using C++. In this video you can see villager building house, house creating new villager and villagers gathering wood and stone resource.

Unreal Nexus Launched! :)


Hey everyone,
I am happy to announce that Unreal Nexus has been launched! You can post projects, hire freelancers and share your portfolio and more. We are still adding a lot more features like User Blogs, Nexus Store, Nexus Learning Centre and more.

See you on Nexus 🙂

[Download] Batman Inspired HUD Information


Recently I was playing Batman Arkham Knight and I was thinking about how to do the information stuff they show when you activate Detective Mode. I was able to do it using UMG :). So here is the video and below that you can find the download link. 🙂

Download Project (4.12 or higher): http://bit.ly/HUDInfo

Free Infinity Blade Collection from Epic


Great news for a lot of developers out there! Epic Games just released thousands of assets from Infinity Blade Collection for FREE which you can use it for any of your Unreal Engine 4 Projects. In total, there’s about 7600 assets including weapons, effects, sounds etc. See the official blog post from Epic for more information.

Snapshot of the Infinity Blade Collection assets, not countiing effects, sound cues, and such

Download Assets:

Infinity Blade: Grass Lands

Infinity Blade: Ice Lands

Infinity Blade: Fire Lands

Infinity Blade: Warriors

Infinity Blade: Adversaries

Infinity Blade: Weapons

Infinity Blade: Effects

Infinity Blade: Sounds

Enjoy this massive gift from Epic. 🙂

[BETA] v3.1.5 Now Available


New version of Unreal X-Editor is now available. Click on “Check For Updates” to download or visit Downloads page.

Changelog:

–New Integrated Application: Content Browser Finder
–New Feature: Config Class Finder
–New Feature: Document Map
–New GoToLine dialog. (Press CTRL+G)
–New Code Editor Fullscreen option
–New Right Click Menu: Add Timestamp
–New Right Click Menu: Add Comment Block (Under Insert)
–New Right Click Menu: Add StartBlock (Under Insert)
–Added Final_Release flag in Compile Options
–Added Tab Reordering
–Added Text Drag & Drop
–Added support for Dual Monitor setups
–Added function/event name highlighting
–Improved Toast Notifications
–Improved Go To Function now continues searching on all parent classes until function is found
–Improved Autoindent
–Type colors (var, local, class names etc) are now customizable
–Class template now create simulated event Post/PreBeginPlay() instead of event
–Compiling scripts will no longer cause Ribbon to be disabled
–Right-clicking will now move the mouse caret properly
–Word Highlight is no longer case-sensitive
–Shift+Tab now decreases Tab Indent
–Changing syntax colors no longer requires Unreal X-Editor restart
–Users can now access class functions without selecting the whole word
–Clicking on line number will select the whole line
–Users can now load maps with custom extension under UDK Editor
–Fixed Unreal X-Editor running in background after exiting
–Fixed Template window stays open after exiting
–Fixed unable to read first entry in Code Explorer
–Fixed some minor issues with AutoIndent
–Fixed X-Editor Log showing incorrect class name when deleting from package viewer
–Fixed Report a bug staying behind About Window
–Fixed unable to type in Unhandled Exception Reporter

New Feature: Config Class Finder


Hey everyone,

Here is a new feature that you can expect in next version of Unreal X-Editor. You will be able to search for all UnrealScript that implements a specific config class. For example here in the below screenshots you can see how i found all classes that implement UDKGame.ini.

New Search Option

New Search Option

Searching for UDKGame INI

Searching for UDKGame INI

Finished Searching. Toast shows the number of files too!

Finished Searching. Toast shows the number of files too!

 

 

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