Blog Archives

New Marketplace page


I’ve added a new Marketplace page on the menu. It will show you all the items I have made for Unreal Engine 4 Marketplace. Feel free to buy them! 😉

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Unreal X-Reader


I just made a small app that can read Unreal log files. Here is a screenshot:

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Simple Vehicle AI (inspired from Death Rally)


So last night I wanted to experiment if its possible to do Death Rally kinda AI and here is the result. All done in Blueprints.

GameSparks Matchmaking and starting dedicated servers on AWS


Finally after almost a week in both C++ and JavaScript, our game supports matchmaking using GameSparks and dynamically starts new dedicated servers to connect players on our Amazon EC2 instance.

(Thanks to Josh Markiewicz from Epic Games for the high level explanation of Paragon Servers)

(Thanks to Pádraig from GameSparks for Node.js setup)

So how does it all work?
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[WIP] [Update #3] RTS Game in UE4 using C++


Update #3 of my RTS Game in Unreal Engine 4 using C++.

  • Added Town Center. This is required before building any other buildings.
  • Added initial AI system. Villagers will find and go to the nearest resource and start gathering it.
  • Added few other buildings.
  • Added farm.

 

[WIP] Rocket League Prototype in UE4 Blueprints


Quick prototype done entirely in UE4 Blueprints (multiplayer supported yay)

 

[WIP] [Update #2] RTS Game in UE4 using C++


Update #2 video of my RTS Game in Unreal Engine 4 using C++. In this video you can see villager building house, house creating new villager and villagers gathering wood and stone resource.

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