I just made a Fortnite style building system using Pivot Painter 2.0 script. I’ve also added support for foundation structures so there will be no floating structures. It is only a rough implementation.
Here is a free and open source app designed to interact with Unreal Engine Issues website.
You can get it from here: https://ryanjon2040.github.io/Unreal-Issue-Tracker/
Content Browser in Unreal Engine 4 supports advanced search syntax. The feature was introduced back in 4.9 and here is the pdf showing the list of references:
Thanks to Jamie Dale (@jdale88) from Epic Games for this useful information.
Added citizens to our game! They are tracked individually, belongs to a family and they tweet (in-game tweet I mean)!. Basic menu and the ability to spawn residential zones and industrial zones has also been done. Once the residential buildings are constructed new families will start moving as long as a slot for new family is available. A basic economy system has also been added so each building has its own upkeep per cost and they also pay taxes which is the main source of income. Buildings also require electricity to work properly.