Seascape ShaderToy Shader in UE4
Just attempted to convert Seascape shader from ShaderToy to UE4.
Unfortunately I haven’t got the coloring right though.
Original shader by TDM: https://www.shadertoy.com/view/Ms2SD1
Posted on February 10, 2018, in Unreal Engine 4 and tagged hlsl, ocean, procedural, seascape, shader, Shadertoy, TDM, UE4, Unreal Engine, Unreal Engine 4, waves. Bookmark the permalink. 4 Comments.
Great work! But how could I remove the tiling?
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