Just did a terminal window (inspired from Ubuntu) inside Unreal Engine 4 using UMG. Directories and files shown by the commands are not real but with a bit more work it should be possible to list real directories and files.
Just made another Fortnite inspired stuff. This time I recreated the item pickup.
Here is the material graph:
Here is the pickup Blueprint:
Then inside character its just a matter of tracing and picking up the pickup item.
I just made a Fortnite style building system using Pivot Painter 2.0 script. I’ve also added support for foundation structures so there will be no floating structures. It is only a rough implementation.
Here is a free and open source app designed to interact with Unreal Engine Issues website.
You can get it from here: https://ryanjon2040.github.io/Unreal-Issue-Tracker/
I’ve made a Amazon GameLift Client plugin for Unreal Engine 4. Using this plugin, you can easily create Game Sessions, Player Sessions etc. Plugin is free to download and you can get it from here.