Pull request: https://github.com/EpicGames/UnrealEngine/pull/1022
So yesterday i made something like a map editor using Unreal Engine Blueprints and UMG.
This will be available to the UE4 community soon. :)
EDIT: You can download this from here: https://github.com/ryanjon2040/UE4-Map-Editor
Placeable spawn point
Posses and Eject player
2 Camera modes: RTS and Free Cam
Am pretty excited today because I modified Engine source to add a feature I wanted. Its called Blueprint Lock Node feature. Basically what it does is, prevents the user from accidentally deleting any nodes.
Toggles lock mode via context menu
And you will see a Notification saying node is locked…
…so you cant delete it
If you want to delete that node then simply click on Toggle Lock again
This feature works for multiple nodes too
The WordPress.com stats helper monkeys prepared a 2014 annual report for this blog.
Here’s an excerpt:
The Louvre Museum has 8.5 million visitors per year. This blog was viewed about 150,000 times in 2014. If it were an exhibit at the Louvre Museum, it would take about 6 days for that many people to see it.
Please let me know what you think. And for those who wonder…this is all voodoo Blueprint magic :P ;)
Watch In HD:
Requires Unreal Engine 4.5.1 or higher
Download Project: http://bit.ly/ForcedPerspective_Project
I created this Extended TPS Template in my free-time. Please check it out. :)
Watch in HD
Requires Unreal Engine 4.5.0 Preview or higher